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Miacomet, Inc.
Go To: Company Overview
Position:  President & CEO  Go To: Product Overview
Go To: www.miacomet.com
Products Launched:    
  • Real Feel Sports Peripherals

  • Real Feel Brand

 

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Go To: Time, Time Digital, Wired, or Technology Review Press Clippings

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Situation:  The original founders of Miacomet Software, LLC had raised approximately $1M in seed capital to develop prototypes and produce a business plan to launch a line of sports peripherals and software based on the designs and ideas of Chris Meredith.  The company developed some rough prototypes of a fishing rod controller and a pool cue controller and had developed a unique fishing software prototype to demonstrate this new technology.  The company was out of capital and was not successful in obtaining additional capital or interest from companies to distribute these products.  The founders,  based on advice from Mass Ventures, an organization that helps start-up companies in Western Massachusetts, decided to hire a President with experience in building a company in the entertainment industry

 

Position Objectives:  Build a business that would successfully attract investors and return a 10X return on investment based on the Miacomet sports peripherals assets.

 

Issues:  PC and video game entertainment industry was out of favor with investment community who were favoring internet business to business ventures.  PC and video game accessories and peripherals was a mature market and retailers favored doing business with a select group of existing manufacturers/distributors.  The cost of engineering, manufacturing, warehousing, and marketing of PC/video game peripherals and accessories were prohibitively high ($10-15M).  

 

Results:

  • Designed business plan that would minimize required investment capital by leveraging a relationship with one of the major manufacturers/distributors, thus allowing company to focus on development of unique peripherals and complimentary software.

  • Negotiated manufacturing and distribution contract with InterAct Accessories, Inc., the largest manufacturer and distributor of PC and video gaming peripherals in the industry behind Microsoft and SONY.

  • Raised required $4M in capital from angel investors.

  • Launched the Real Feel brand as method to differentiate and unite company products and technology.

  • Acquired rights from Sports Sciences to patents for golf, baseball, and snowboarding product concepts and technologies.  Significantly expanding the product line and value of Miacomet.

  • Spun-off Internet assets and created a new company, now called Katerra Corporation.  The value of the Internet assets and opportunities were far greater as a separate entity than buried with the Miacomet organization, this move was done as vehicle to maximize the value of these assets and increase shareholder value.

  • Launched Real Feel Pool via online store.  Signed Women's Billiard Champion Allison Fisher as Spokesperson.

 

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Turning Point Event:  InterAct Accessories did not bring negotiated products to market in a timely manner and ended in defaulting on contract approximately one year after initiating strategic relationship.   The timing of these events left the company with technology and patent assets but no vehicle to bring products to market and less than half of original funding left to pursue new avenues.

 

Response:  The Miacomet Board of Directors was presented with two options: 1) Raise an additional $8-10M to manufacture and bring products to market directly; or 2) Layoff all non-development workforce and look for a company to purchase the assets of the company. 

 

Resolution:  Additional capital was not raised and the company sold its technology, patents, and product assets to RCA/Thompson Group and transitioned its attention to the spin-off Katerra Corporation.  Initially RCA/Thompson intended to bring these products to market under one of their labels but the legal department rose an objection to the possibility of injuries to consumers and the products were buried for several years.  The Thompson Group sold these patents and technology to new company (not yet disclosed) that plans to introduce these products starting Christmas 2006.

 

For more Information see document and articles below, or go to:
.
Company Overview Page Miacomet Products Page

Miacomet, Inc. Documents:

All documents are compressed using WINZIP, If you do not have WINZIP go to www.winzip.com.

Miacomet Investment Considerations - 7/26/00

  A Merger & Acquisitions document prepared for selling the company (2.5Mb MSWord format; zip file)

Miacomet 1999/2000 Business Plan - 5/27/99

  Business Plan for Miacomet (2.7Mb MSWord format; zip file)

Corporate Background - 7/00

  Overview of the Company and the Founders (PDF File 160Kb)

Miacomet Product Management Organization - 4/00

  Description of Miacomet product management organization and how it functions (16K MSWord format; zip file)

Miacomet, Inc. Articles:

All About Games Article - 5/99

  Article votes the Real Feel product as Best of Show at E3 (HTML Link)

InterAct/Miacomet Announcement - 5/99

  Press Release regarding Miacomet Agreement with InterAct Accessories for distribution (HTML Link)

Happy Puppy Article - 7/21/99

  Miacomet Product Article (HTML Link)

Game Industry News - 8/11/99

  Article about Miacomet, Post E3 Show (HTML Link)

 

   

 

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